LONG BEFORE · evaluation

2–4 players · 25 min · 52 events + 3 table cards

Claim the true order of a private history before anyone else

Pillar 0–4 Evidence (moment, not vibe)
Instant grasp
Decision quality
Tension architecture
Interaction
Theme–system unity
Combinatorial depth
Skill ceiling / luck floor
Pacing & length
Table craft
Production honesty