TECH EMPIRE · evaluation

2–4 players · 25 min · 36 capital + 12 Deals + 4 Shocks + 2 table cards

Rich in the wrong currency

Pillar 0–4 Evidence (moment, not vibe)
Instant grasp
Decision quality
Tension architecture
Interaction
Theme–system unity
Combinatorial depth
Skill ceiling / luck floor
Pacing & length
Table craft
Production honesty