UPTIME · evaluation

3–4 players (2p variant) · 25–30 min · 54 cards

Building tech infrastructure, converting scarce materials into connected value

Pillar 0–4 Evidence (moment, not vibe)
Instant grasp
Decision quality
Tension architecture
Interaction
Theme–system unity
Combinatorial depth
Skill ceiling / luck floor
Pacing & length
Table craft
Production honesty