Prompt Refinery · history.boredgames.site · History Bored Games · PLY

LONG BEFORE

No years. Build a line, left earliest. Swap a rumor, ask which came first, or shout the name of the game. First true line wins.

2–4 players · 25 min · ages 8+ · 52 events + 3 table cards (55)

Thesis: This game is about claiming the true order of a private history before anyone else dares, felt as the itch to shout while a neighbor’s stare might still save you, decided by whether you spend a turn stealing one relative fact — and leaking it — or lock the Line and say the name.
What the crude pitch was:Chrono Quest — deal the whole deck, sort in secret, first to shout, sit out if wrong, 8th-grade giveaways, dates somewhere on the card. That is Order It wearing a shout. The refinery killed the quiz and kept the verbs: sequence, probe, trade, call. Sibling game (shared time only goes forward): Nonstop.

Would you play this game?

A yes is enough to print. No accounts — the answer stays in this browser.